
Neon City Racers – Technical Project Overview
Overview
Neon City Racers is an independent racing game project developed as a technical and systems-focused exercise, exploring real-time logic, progression systems, and modern web-based game architecture.While visually styled as a futuristic arcade racer, the project’s primary value lies in the underlying systems design, data handling, and gameplay logic rather than purely graphical presentation.This project is presented as a technical case study, not as a commercial game development service.
The Concept
The aim of Neon City Racers was to build a modular racing game framework capable of supporting:
- AI and human-controlled racers
- Progression systems such as achievements and daily challenges
- Vehicle ownership, upgrades, and inventory logic
- Persistent player data
- Expandable track and car systems
The game was designed so that features could be iterated on, replaced, or expanded without requiring a full rebuild of the core logic.
Technical Challenges
Several challenges were deliberately tackled during development:
- Designing race logic that accurately reflects finishing positions for both AI and human players
- Managing player progression, rewards, and achievements across multiple race types
- Ensuring game state consistency before, during, and after races
- Handling edge cases such as race exits, disconnections, and replay logic
- Building systems that could later support multiplayer or live services
This required careful separation of gameplay logic, state management, and data persistence.
What Was Implemented
The project includes:
- Core racing logic with lap tracking and position calculation
- AI racers with behaviour-driven movement and competition logic
- Player garage system with car ownership and switching
- Upgrade and parts system affecting vehicle performance
- Daily challenges and achievement tracking
- Leaderboards and race result handling
Where appropriate, placeholder assets were used to allow focus on system behaviour and reliability.
Skills & Experience Demonstrated
Neon City Racers demonstrates experience in:
- Game logic and state management
- AI behaviour handling
- Data-driven progression systems
- Debugging complex rule-based systems
- Modular project structure and iterative development
- Long-term maintainability planning
Although framed as a game, the principles used mirror those required in real-world software systems, including transactional logic, consistency, and fault handling.
Why This Project Matters
Projects like Neon City Racers act as a proving ground for technical problem-solving outside of live customer environments.They demonstrate the ability to:
- Analyse complex systems
- Identify and resolve logic flaws
- Build scalable, maintainable architectures
- Work through long-running technical challenges methodically
These same skills directly support EPOS systems, backend services, and field engineering work where reliability and correctness are critical.
Project Status
Neon City Racers remains an active technical project, with further refinements and experimentation ongoing as part of continued skills development.
Final Note
Neon City Racers is shown here as a technical case study to demonstrate systems thinking, logic design, and long-term project handling. It is not offered as a commercial development service.



